Rogue Mage is based on Faith Hunter’s apocalyptic fantasy trilogy Bloodring, Seraphs, and Host published by Roc. The game books contain new fiction in the form of several vignettes and a complete short story about Thorn St. Croix. The Rogue Mage roleplaying game takes you deeper into the world of Thorn, and also lets you play neomages, kylen, humans, and mules in the battle against the Darkness. Additionally, the game reveals how magic works in the Faithverse, and details how other parts of the world are faring after the apocalypse.
Rogue Mage is written by Christina Stiles, Faith Hunter, and Raven Blackwell, and it’s edited by Spike Y Jones. Christina Stiles is the author/co-author of Unhallowed Halls, Faery’s Tale, and the Village of Briarton. Faith Hunter is the author of the original trilogy, and she’s included some vignettes and a complete short story in the game book. Raven Blackwell is a fan-favorite author of magic systems. And, Spike Y Jones, is the Origins-Award-nominated editor of Testament: Roleplaying in the Biblical Era and Faery’s Tale.
Rogue Mage uses only a 20 sided dice (d20) to play. The game system uses the world’s most popular roleplaying game rules set for superhero games, modified for ease of play. Character creation is through point buy, and the system contains no classes.
The Rogue Mage project started 4 1/2 years ago. It was a personal project of Faith Hunter and Christina Stiles, initially. As the game mechanics grew, Raven Blackwell was brought on board to help write it, and Spike Y Jones was brought on to edit it.
So much information was collected and included in the initial game book that we decided to split the game into two books. We have a Player’s Handbook, (the main game book and world book) which is about 98% complete, and a Game Master’s Guide, which is about 80% complete.
Christina Stiles has been playtesting Rogue Mage at gaming conventions for the past 2 years.